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The MechAssault Prima Games Strategy Guide is a soft cover book created and published in 2002 by Prima Games, a division of Random House Inc., and later hosted online at Prima Games' eGuides site. The guide was created in collaboration with members of the MechAssault video game development team. The purpose of Prima's guides are to provide an informative catalog of a game's contents and in-depth guides for players detailing each of the game's levels, and strategies explaining how to navigate and complete them.

NOTE: There is an error in the guide's formatting in that at the contents page all two part missions are considered separate and therefore the total number of missions is labelled as 20 just as in the actual game, however on each mission's page they are considered to be the same mission and therefore the total mission count is treated as 16.

Chapter 1: Weapons and Equipment
Chapter 1 describes the various Weapons and Special Abilities included both on player controlled 'Mechs and enemy vehicles. Also included are the damage tables and derived stats of all weapons, and a comparison of the less powerful weapons mounted on enemy vehicles.
Chapter 2: BattleMechs
Chapter 2 introduces all of the BattleMechs included in the MechAssault base game, as well as information regarding their stats, armaments, and abilities. Chapter 2 also provides the only known image conceived of by Day 1 studios of Adept Strader.
Chapter 3: Enemies and Terrain
Chapter 3 displays all of the enemy Tanks, aircraft, weapon emplacements, and structures such as vehicle depots as well as the stats of each vehicle.
Chapter 4: Combat and Strategy
Chapter 4 provides insights and rules to live by concerning movement, making use of the terrain, and choosing when, where, and how to engage enemies in combat.
Chapter 5: Missions
Chapter 5 provides walkthroughs of the MechAssault campaign missions: Going Down Hard, Suffer the Silence, Friends Indeed, and Dry Me Out.
Chapter 6: Missions
Chapter 6 provides walkthroughs of the MechAssault campaign missions: Sailing Away, Catnap I, Catnap II, Bright Lights, Dark City I, Bright Lights, Dark City II, and Not Again!.
Chapter 7: Missions
Chapter 7 provides walkthroughs of the MechAssault campaign missions: Thor on the Rocks, Wolf In Sheeps..., and Under the Guns.
Chapter 8: Missions
Chapter 8 provides walkthroughs of the MechAssault campaign missions: Size Matters I, Size Matters II, Not On My Watch, and Payback.
Chapter 9: Missions
Chapter 9 provides walkthroughs of the MechAssault campaign missions: Worst Day Since..., Ready to Rok! I, and Ready to Rok! II.
Chapter 10: Multiplayer
Chapter 10 explains the different gametypes of MechAssault multiplayer as well as overviews of all base game multiplayer maps.


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