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{{Mech_Infobox_V1|image1=Owens Render.jpeg|mech_class=Light/Scout|primary_weapon=2x Machine Guns|secondary_weapon=2x Crossbow Missiles (SRMs)|jumpjets=None|ability=MA: Target Jamming, LW: Reactive Armor|max_speed=45 MPH/72 KM/H|mech_variant=Hackman|mechassault=-placeholder-|lone_wolf=-placeholder-|lone_wolf_multiplayer=-placeholder-}}<blockquote>''"The Owens is extremely versatile and touts an arsenal of weapons that provide striking power at close range. It is one of the fastest 'Mechs, very well armored, and well suited for reconnaissance." ''-MechAssault 2 Manual</blockquote>
{{Infobox
 
|Box title = Owens
 
|Image file = Owens.gif
 
|Image size = 150x250
 
|Row 1 title = Name:
 
|Row 1 info = Owens
 
|Row 2 title = Class:
 
|Row 2 info = Light/Scout
 
|Row 3 title = Primary Weapon:
 
|Row 3 info = 2x Machine Gun
 
|Row 4 title = Secondary Weapon:
 
|Row 4 info = 2x Crossbow Missiles (SRM's)
 
|Row 5 title = JumpJets:
 
|Row 5 info = None
 
|Row 6 title = Abilty:
 
|Row 6 info = MA: None, MA2: Reactive Armor
 
|Row 7 title = Max Speed:
 
|Row 7 info = 45 Mph, 72 Km/h
 
|Row 8 title = Mech Variant:
 
|Row 8 info = Hackman}}
 
   
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==Description==
''"Major, I'm reading heavy COM's chatter from the enemy base. Looks like they have a Mech...light, it looks like an Owens." - Lt. Foster to Major Natalia''
 
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The Owens holds the title of fastest 'Mech in the game. That's it.
==Discription==
 
The '''Owens''' is a Light Mech that weighs approximately 35 tons and has a speed of about 32 mph. It&nbsp;is equipped with two offensive weapons:&nbsp;twin [[Machine Guns]] and&nbsp;dual
 
[[Crossbow missiles|Crossbow Short-Range Missles]] (SRMs). It also has Reactive Armor for defense against Ballistic weapons. What it lacks in firepower and armor is made up for in speed. The Owens has one variant, the [[Hackman]].
 
 
==Weapons==
 
==Weapons==
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The Owens sacrifices power and JumpJets for raw speed. Its only source of damage is the Crossbow SRMs, as the Machine guns are useless at longer ranges. It needs all weapons at maximum level to do anything of value, but falls flat anyways due to its abysmal damage output.
Being one of the few Mechs that only possess two weapons platforms, the Owens sacrifices a third weapon and jump-jets for speed. A double machine gun is mounted behind the cockpit. Dual Crossbow SRM's are attached parallel to the shoulders allow for support when fighting multiple enemies with allies at hand.
 
   
 
==Defenses==
 
==Defenses==
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Sadly, the MechAssault 2 Manual lies: this 'Mech does not have the health to take repeated attacks, and even with its Reactive Shield dampening shots from ballistic weaponry, the Owens is so frail that it will die regardless. The 'Mech was blessed with Target Jamming in MechAssault 1, making it the hardest target to hit in the game. However, it was given reactive armor in MechAssault2, which weakens its defensive viability to the point that almost anything else is better. However, one of its key points is the speed tier, which means that at least it can outrun anything chasing it.
The title of "Fastest" Mech is owned by the Owens. It is capable of outrunning any other enemy (Mech, Tank, some flying units). The Owens' speed comes at the cost of armour, however, and it is better suited to the role of a scout than actually taking on heavier 'Mechs in combat.
 
   
== MechAssault ==
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== Tactical Analysis ==
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Do not use this 'Mech for combat, it will not achieve anything in battle. Even amongst its Light-class brethren it will not do anything spectacular. Abuse its special abilities to the fullest and redirect all shots to the 'Mech if possible, allowing teammates with more firepower to deal with opponents. Even its salvage drops are bad, as on death it will only drop a small amount of health salvage. However, it does have some value as a flag runner, especially in Mech1 where it was given target jamming. Otherwise: use anything else.
   
 
 
*Mech Defense (On a scale from 1-10): 4
 
*Mech Speed (On a scale from 1-10: 9
 
*Weapons: Machine Gun x2, Crossbow SRM x2
 
*Defensive/Special Weapon: Target Jamming
 
 
== MechAssault 2 ==
 
 
 
 
*Mech Defense (On a scale from 1-10: 4
 
*Mech Speed (On a scale from 1-10: 9
 
*Weapons: Machine Gun x2, Crossbow SRM x2
 
*Defensive/Special Weapon: Reactive Armor
 
 
==Trivia==
 
==Trivia==
*The Owens is the first Mech that is fought both in MechAssault and MechAssault 2: Lone Wolf
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*The Owens is the first 'Mech that is fought in MechAssault
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*The Owens had more health than the cougar
*This Mech is also the fastest Mech in both games
 
 
[[Category:Mechs]]
 
[[Category:Mechs]]

Revision as of 09:35, 14 March 2022

Template:Mech Infobox V1

"The Owens is extremely versatile and touts an arsenal of weapons that provide striking power at close range. It is one of the fastest 'Mechs, very well armored, and well suited for reconnaissance." -MechAssault 2 Manual

Description

The Owens holds the title of fastest 'Mech in the game. That's it.

Weapons

The Owens sacrifices power and JumpJets for raw speed. Its only source of damage is the Crossbow SRMs, as the Machine guns are useless at longer ranges. It needs all weapons at maximum level to do anything of value, but falls flat anyways due to its abysmal damage output.

Defenses

Sadly, the MechAssault 2 Manual lies: this 'Mech does not have the health to take repeated attacks, and even with its Reactive Shield dampening shots from ballistic weaponry, the Owens is so frail that it will die regardless. The 'Mech was blessed with Target Jamming in MechAssault 1, making it the hardest target to hit in the game. However, it was given reactive armor in MechAssault2, which weakens its defensive viability to the point that almost anything else is better. However, one of its key points is the speed tier, which means that at least it can outrun anything chasing it.

Tactical Analysis

Do not use this 'Mech for combat, it will not achieve anything in battle. Even amongst its Light-class brethren it will not do anything spectacular. Abuse its special abilities to the fullest and redirect all shots to the 'Mech if possible, allowing teammates with more firepower to deal with opponents. Even its salvage drops are bad, as on death it will only drop a small amount of health salvage. However, it does have some value as a flag runner, especially in Mech1 where it was given target jamming. Otherwise: use anything else.

Trivia

  • The Owens is the first 'Mech that is fought in MechAssault
  • The Owens had more health than the cougar